Just Dance: Decades of Hits — out now on Switch, PS5 and Xbox Series X|S · Switch 2 edition lands Nov 10
Just Dance: Decades of Hits Guide

Hosting a Just Dance night: the checklist

Twenty minutes of preparation decides whether the evening runs or stalls on pairing screens.

Last verified 2026-10-14 · Setup

Quick answer

Before a Just Dance: Decades of Hits night: update the game, put every phone on the same Wi-Fi network, install and test the free Controller app, set up one Dancer Card per regular player, clear a square metre of floor per dancer, and pick a set list by dancer count rather than by taste.

A Just Dance evening fails for exactly two reasons: the phones, or the room. Both are fixable in advance, and neither is fixable while six people stand around watching a pairing screen.

Party setup and menus from the launch build

Official Ubisoft in-game screenshot.

The week before

  • Update the game. Launch-window patches are normal, and an update landing mid-party is a twenty-minute interruption. Let the console update while you are not using it.
  • Check your Wi-Fi covers the room you will dance in. Not the whole house — the room. Signal where a phone is standing on a shelf is what matters.
  • Check the router for guest networks and client isolation. This is the single most common cause of "the app cannot find the console". If the router isolates wireless clients from each other, pairing fails while the internet works perfectly.
  • Turn on the television's game mode and leave it on. The TV setup page explains why this is the largest single improvement available to anyone's score.

The hour before

  1. Install the Controller app on every phone you expect to use and open it once, so nobody is downloading an app while the room waits.
  2. Make sure every phone is on the same SSID. Not the guest network, not cellular.
  3. Create one Dancer Card per regular player. Cards belong to player slots rather than to phones, so setting them up in advance and keeping people in their own slot removes the whole class of "my score went to the wrong person" confusion. The dancer cards guide explains the attachment.
  4. Clear the floor. Roughly a square metre per dancer, no low tables, and the television clearly visible from where people will stand.
  5. Get chargers out. A phone scoring a routine at full brightness drains noticeably faster than video playback. One charger per two dancers is a reasonable plan.
  6. Pick the set list. Order it by dancer count, not by decade — a quintet played to two people is the classic party-planning failure. The party playlist page has a two-hour framework built that way.

When people arrive

Pair the phones in one go, before anyone dances. It takes five minutes for a room of six and it is the difference between an evening and a queue.

Test with one song. Uptown Girl is the calibration routine: slow, big arm shapes, forgiving timing. If it scores badly, fix the setup now rather than after the room has decided the game is broken. The troubleshooting page has the ordered checklist.

Announce the plan. Tell the room which song is the peak — usually Wannabe, the only five-coach routine in the game — so that when it arrives, everybody is standing and in a lane.

Things that will happen, and the answers

What happensWhat it isWhat to do
One phone will not connectThat phone is on a different network or the guest SSIDMove it to the main network
Scores feel random for one personTheir card is in a slot with a bad phone positionStand the phone up, facing the room, chest height
Someone drops out mid-songSignal, battery saver or thermal throttlingRotate the phone, or get closer to the router
The room argues about songsExpected at this point in an eveningSwitch to Party Mode and let the game choose
The internet diesNothing you were planning needs itKeep playing — all 35 tracks and Adventure Mode are local

The honest shape of the evening

Nobody stays six people for two hours. The realistic pattern is a full room for the first hour, four people for the second, and one person still trying to beat their own score at the end. Plan the set list for that: trios and quartets while the room is full, the solo-heavy 2020s block for the end, and the quintet at the peak rather than the start.

What you do not need

No camera, no dance mat, no extra controllers, and — for local play — no console online subscription at all. The phone is the entire input system. If someone offers to bring a Kinect, they are thinking of a different game.